<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Blog Master VAR Quentin AUDY]]></title><description><![CDATA[Blog Master Var Audy]]></description><link>https://quentinaudy.wixsite.com/blog-master-var-audy/blog</link><generator>RSS for Node</generator><lastBuildDate>Thu, 30 Jul 2026 09:01:45 GMT</lastBuildDate><atom:link href="https://quentinaudy.wixsite.com/blog-master-var-audy/blog-feed.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[HCI Lab 4: Roll a Ball in VR]]></title><description><![CDATA[Finally, in this last article for the HCI module, we managed to transform our Roll a Ball game into a VR version. As for the Android...]]></description><link>https://quentinaudy.wixsite.com/blog-master-var-audy/post/hci-lab-4-roll-a-ball-in-vr</link><guid isPermaLink="false">63cab25b6021d326eedc4897</guid><category><![CDATA[Human Computer Interaction]]></category><pubDate>Fri, 20 Jan 2023 16:46:35 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/cd5d5a_665270f787f0414b868ead7818768f55~mv2.png/v1/fit/w_1000,h_840,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>quentinaudy</dc:creator></item><item><title><![CDATA[HCI Lab 3: Roll a Ball in our smartphone]]></title><description><![CDATA[In the previous laboratory, we learned how to create a Roll a Ball game in Unity. We improved it and had a great result. In this article,...]]></description><link>https://quentinaudy.wixsite.com/blog-master-var-audy/post/hci-lab-3-roll-a-ball-in-our-smartphone</link><guid isPermaLink="false">63ca72c5181a79325cb646e3</guid><category><![CDATA[Human Computer Interaction]]></category><pubDate>Fri, 20 Jan 2023 11:37:34 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/cd5d5a_c6141cce37fa474fb091e488986427b8~mv2.jpg/v1/fit/w_1000,h_810,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>quentinaudy</dc:creator></item><item><title><![CDATA[Creating an AR application with MRTK3]]></title><description><![CDATA[In this part of the year, we already used Unity for several projects, like the Platform game, the Roll a Ball project or the Tap to Place...]]></description><link>https://quentinaudy.wixsite.com/blog-master-var-audy/post/creating-an-ar-application-with-mrtk3</link><guid isPermaLink="false">63c559d241142b5bb8969ab9</guid><category><![CDATA[AR/VR Projects]]></category><pubDate>Wed, 18 Jan 2023 15:17:14 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/cd5d5a_c2978dca67494103910c2f95e73f7376~mv2.png/v1/fit/w_1000,h_770,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>quentinaudy</dc:creator></item><item><title><![CDATA[AR Foundation: Tap to Place Project]]></title><description><![CDATA[In this article, I will present you two tools I used for AR in a smartphone: Vuforia and AR Foundation. I will quickly go through Vuforia...]]></description><link>https://quentinaudy.wixsite.com/blog-master-var-audy/post/ar-foundation-tap-to-place-project</link><guid isPermaLink="false">63bbcdf346ea4a2ae5bb6890</guid><category><![CDATA[AR/VR Projects]]></category><pubDate>Mon, 09 Jan 2023 10:56:53 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/cd5d5a_972f23f9262945cdb54604ab2e142f5d~mv2.jpg/v1/fit/w_729,h_442,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>quentinaudy</dc:creator></item><item><title><![CDATA[HCI Lab 2: Roll a Ball in Unity]]></title><description><![CDATA[In this second lab, we created a new game in Unity. We already discovered this game engine in September when we created a platformer...]]></description><link>https://quentinaudy.wixsite.com/blog-master-var-audy/post/hci-lab-2-roll-a-ball-in-unity</link><guid isPermaLink="false">63bafa3a4e519e3f37c02474</guid><category><![CDATA[Human Computer Interaction]]></category><pubDate>Sun, 08 Jan 2023 22:01:35 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/cd5d5a_a71898bcd9574fc38aa6ae29dba37dae~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>quentinaudy</dc:creator></item><item><title><![CDATA[HCI Lab 1: Creating a Blog]]></title><description><![CDATA[In this article, I will talk about the laboratory which deals with creating a blog thanks to Hugo, a really powerful tool. Unfortunately,...]]></description><link>https://quentinaudy.wixsite.com/blog-master-var-audy/post/hci-lab-1-creating-a-blog</link><guid isPermaLink="false">63b84ccc8d4e374006cf835b</guid><category><![CDATA[Human Computer Interaction]]></category><pubDate>Sun, 08 Jan 2023 17:07:02 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/cd5d5a_16fb4d2ad8264261baac99616094bdbf~mv2.png/v1/fit/w_900,h_450,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>quentinaudy</dc:creator></item><item><title><![CDATA[Photogrammetry: Structure from Motion Project]]></title><description><![CDATA[In the last article, we saw different methods to create 3D point clouds from pictures. In this one, we will talk about a specific method...]]></description><link>https://quentinaudy.wixsite.com/blog-master-var-audy/post/photogrammetry-structure-from-motion-project</link><guid isPermaLink="false">6397813eb48192b8390c1509</guid><category><![CDATA[Advanced Computer Vision]]></category><pubDate>Wed, 14 Dec 2022 10:58:05 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/cd5d5a_b4eb9c4bbc414255b69f7b03b72507ab~mv2.png/v1/fit/w_1000,h_752,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>quentinaudy</dc:creator></item><item><title><![CDATA[3D Reconstruction: From Pictures to Point Cloud]]></title><description><![CDATA[In this article, I will present you the different tools that we used to perform 3D reconstruction. In fact, if we take several pictures...]]></description><link>https://quentinaudy.wixsite.com/blog-master-var-audy/post/3d-reconstruction-from-pictures-to-point-cloud</link><guid isPermaLink="false">639709be9edb7e3fd34a48d1</guid><category><![CDATA[Advanced Computer Vision]]></category><pubDate>Mon, 12 Dec 2022 16:47:48 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/cd5d5a_5937da4bbe3c4fb0803dfef4b87ccb12~mv2.png/v1/fit/w_707,h_461,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>quentinaudy</dc:creator></item><item><title><![CDATA[Final Project: Robot responds to human emotions]]></title><description><![CDATA[In this article, we will merge the two last robotics homeworks to have a solid final project in this module. In the first homework, we...]]></description><link>https://quentinaudy.wixsite.com/blog-master-var-audy/post/final-project-robot-responds-to-human-emotions</link><guid isPermaLink="false">6396f2ddc63e320abefe83cd</guid><category><![CDATA[Social Robotics]]></category><pubDate>Mon, 12 Dec 2022 10:24:38 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/11062b_e8133ab98b074abab4bacaa7f49e3608~mv2.jpeg/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>quentinaudy</dc:creator></item><item><title><![CDATA[Homework: KNN for facial emotions recognition]]></title><description><![CDATA[In this article, we will try to perform facial emotions recognition, using KNN. The principle is that we compare one image with the...]]></description><link>https://quentinaudy.wixsite.com/blog-master-var-audy/post/homework-knn-for-facial-emotions-recognition</link><guid isPermaLink="false">637dea6a49f52dab364873f9</guid><category><![CDATA[Social Robotics]]></category><pubDate>Wed, 23 Nov 2022 10:14:30 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/cd5d5a_76c9dcdeb5db41c7882e132e432cd584~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>quentinaudy</dc:creator></item><item><title><![CDATA[Homework: Animate a Robot with Choregraphe]]></title><description><![CDATA[During our VAR master courses, we studied a lot of neural networks, computer graphics, or notions closely or remotely related to...]]></description><link>https://quentinaudy.wixsite.com/blog-master-var-audy/post/homework-animate-a-robot-with-choregraphe</link><guid isPermaLink="false">636d1bb63e476e532eb5baf1</guid><category><![CDATA[Social Robotics]]></category><pubDate>Thu, 10 Nov 2022 21:32:28 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/cd5d5a_d93ad1d0351141efa7ada9f6ff945643~mv2.jpeg/v1/fit/w_900,h_452,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>quentinaudy</dc:creator></item><item><title><![CDATA[HCI: Lesson 5]]></title><description><![CDATA[In this last article, we will speak about the new researches in the mixed reality field. What are the new important projects in the...]]></description><link>https://quentinaudy.wixsite.com/blog-master-var-audy/post/hci-lesson-5</link><guid isPermaLink="false">636436115201cb00613d0219</guid><category><![CDATA[Human Computer Interaction]]></category><pubDate>Fri, 04 Nov 2022 08:52:25 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/cd5d5a_c0cb6f0dba8c420697a4964af0886961~mv2.jpeg/v1/fit/w_1000,h_648,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>quentinaudy</dc:creator></item><item><title><![CDATA[HCI: Lesson 4]]></title><description><![CDATA[This article will now focus on the new functionnalities that append after the WIMP (windows, icons, menu, pointing) paradigm. These...]]></description><link>https://quentinaudy.wixsite.com/blog-master-var-audy/post/hci-lesson-4</link><guid isPermaLink="false">63616a0d7996c5fcf05dc9ba</guid><category><![CDATA[Human Computer Interaction]]></category><pubDate>Wed, 02 Nov 2022 15:31:22 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/cd5d5a_c6e6ec8bb90346a7934cad94de41a307~mv2.jpg/v1/fit/w_1000,h_699,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>quentinaudy</dc:creator></item><item><title><![CDATA[HCI: Lesson 3]]></title><description><![CDATA[Now that we introduced the perception elements and the history of human computer interaction, we can speak about usability engineering....]]></description><link>https://quentinaudy.wixsite.com/blog-master-var-audy/post/hci-lesson-3</link><guid isPermaLink="false">635d6dd63fc9617b882995ba</guid><category><![CDATA[Human Computer Interaction]]></category><pubDate>Mon, 31 Oct 2022 09:23:11 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/11062b_51b3c353893c4cd9bf7e236bd46e6538~mv2.jpeg/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>quentinaudy</dc:creator></item><item><title><![CDATA[HCI: Lesson 2]]></title><description><![CDATA[This article is the second one of this serie which deals with Human Computer Interaction. During this course, we see all the different...]]></description><link>https://quentinaudy.wixsite.com/blog-master-var-audy/post/hci-lesson-2</link><guid isPermaLink="false">63582b9f03249164fbac24f2</guid><category><![CDATA[Human Computer Interaction]]></category><pubDate>Fri, 28 Oct 2022 20:50:15 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/cd5d5a_59aed63907e6484290256816088f7ae6~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>quentinaudy</dc:creator></item><item><title><![CDATA[HCI: Lesson 1]]></title><description><![CDATA[In this collection of articles, I will resume all the courses that we had to follow in the Human Computer Interactions field. Here is the...]]></description><link>https://quentinaudy.wixsite.com/blog-master-var-audy/post/hci-lesson-1</link><guid isPermaLink="false">635689f6030cf9d67950bac7</guid><category><![CDATA[Human Computer Interaction]]></category><pubDate>Tue, 25 Oct 2022 11:36:45 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/nsplsh_45d6fd91ba6e407ebeef6743fe438ebb~mv2.jpg/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>quentinaudy</dc:creator></item><item><title><![CDATA[Introduction to Recurrent Neural Networks]]></title><description><![CDATA[Now that we studied classic models of convolutional neural networks, we faced some problems. How can we apply these structures to inputs...]]></description><link>https://quentinaudy.wixsite.com/blog-master-var-audy/post/introduction-to-recurrent-neural-networks</link><guid isPermaLink="false">6352531e44761f01ff1daac9</guid><category><![CDATA[Artificial Intelligence for AR/VR]]></category><pubDate>Fri, 21 Oct 2022 10:59:23 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/cd5d5a_466e143e4a71456fa0eb1f225a903794~mv2.png/v1/fit/w_1000,h_500,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>quentinaudy</dc:creator></item><item><title><![CDATA[Unity 101: Developing a 3D Disney Platform Game]]></title><description><![CDATA[Studying the field of augmented and virtual reality, I was expecting to be able to experiment with software that allows the creation of...]]></description><link>https://quentinaudy.wixsite.com/blog-master-var-audy/post/unity-101-developing-a-3d-disney-platform-game</link><guid isPermaLink="false">63430de3e7eb6f153f4f9f22</guid><category><![CDATA[Computer Graphics]]></category><pubDate>Sun, 09 Oct 2022 18:24:18 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/cd5d5a_3fa81e8fb23b44c2b17afd53b63b2de9~mv2.png/v1/fit/w_1000,h_830,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>quentinaudy</dc:creator></item><item><title><![CDATA[AI Lab 4: Cats and Dogs Classification]]></title><description><![CDATA[In this article, we use advanced methods like Dropout Layer, Padding or Data Augmentation in order to have a more precise model, which...]]></description><link>https://quentinaudy.wixsite.com/blog-master-var-audy/post/ai-lab-4-cats-and-dogs-classification</link><guid isPermaLink="false">634060268de732fd406d9b45</guid><category><![CDATA[Artificial Intelligence for AR/VR]]></category><pubDate>Fri, 07 Oct 2022 17:35:21 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/11062b_4d5d77c944b444d9a6c0be076194901b~mv2.jpg/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>quentinaudy</dc:creator></item><item><title><![CDATA[AI Lab 3: Fashion Classification ]]></title><description><![CDATA[In this article, we will use the same architectures as in the previous laboratory, but with more complex images (clothes). Here, we will...]]></description><link>https://quentinaudy.wixsite.com/blog-master-var-audy/post/ai-lab-3-fashion-classification</link><guid isPermaLink="false">63405d24cca76df3a19fdc71</guid><category><![CDATA[Artificial Intelligence for AR/VR]]></category><pubDate>Fri, 07 Oct 2022 17:16:36 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/11062b_db81bbf678b641ff9e00b768cb155a49~mv2.jpg/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>quentinaudy</dc:creator></item></channel></rss>